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3D Artist

US
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Our client is an award-winning XR studio based in Austin, Texas, dedicated to defining the future of spatial computing and immersive entertainment. Founded on the principle of 'VR for Everyone,' the team specializes in creating highly polished, physics-based experiences that prioritize intuitive interaction and industry-leading accessibility. As a pioneer in the VR space and a subsidiary of a major global technology leader, they continue to push the boundaries of how users interact with digital worlds through innovative, 'hands-first' gameplay

Responsibilities

  • Create models, textures, and materials for 3D environment, prop, and character art assets
  • Create basic rig for characters and props as needed
  • Create basic 3D character animations as needed
  • Create, revise, and iterate work based on concepts, feedback and revisions, and project knowledge gained during development
  • Ensure that work is consistent with the defined visual style for the project
  • Export assets from art tools and import them into Unity according to best practices
  • Assist in the implementation of in-progress and completed assets in Unity
  • Collaborate with (or act as) Project Owners to ensure tasking is meeting milestones, including providing accurate estimates, updates on progress, prioritizing key action steps, and notice of potential setbacks
  • Collaborate with other cross-departmentally to meet task goals and determine art requirements
  • Participate regularly in appropriate feedback cycles for other Art collegues and project teams
  • Keep up to date on the latest in art practices for Unity and VR

Requirements

  • Ability to independently model and export game-ready 3D models and assets in Blender
  • Experience with 2D software such as Photoshop
  • Experience with Substance 3D (Painter and Designer)
  • Ability to do basic rigging and animation in Blender
  • Able to independently and simultaneously manage tasking of multiple projects or large deliverables that meet  Best Practices of the company
  • Ability and willingness to learn and grow adjacent skills as they're needed

    Required Education and Experience:

  • HS diploma or Equivalent
  • 3+ years of experience creating 3D Art for video games
  • Experience with Unity
  • Preferred Education and Experience:
  • 5+ years relevant experience
  • Appreciation of puns (or at least the ability to groan at them)

Conditions

  • Candidate must be able to use virtual reality headsets but are not expected to own one
  • Expected Hours of Work: This is a full-time, work from home, 40-hours per week position. Core hours of work are Monday through Friday, 10:00 a.m. to 4:00 p.m. CT.
  • Travel: Remote job in the US, travel to Austin may be required 4 to 6 times per year.
  • For Everyone: We care about creating "VR for Everyone" - and that includes creating a welcoming workplace for everyone.
  • Location - USA
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